Week 2 of the group project
Ongoing work: Edits to the gameplay map
Work Assigned: Model the cat - the avatar of the game
Ok well my "gameplay map" from last week proved successful, I have made a couple of changes which will be at the bottom of this weeks work at some point.
I found it quite fun presenting my work this week, as I laid it all out on the table and went through it all, first time I haven't minded presenting something, and I recieved some useful comments which were the reasons for changes to a few of the pieces.
This week I was assigned the task to model the avatar of the game which is a cat, more importantly this cat
Which was drawn by Debbie, and I am modelling it from the orthographic images she also drew, and here are the finished results, well a few simple images.
My job was only to model the cat, not texture or animate, just model, and here it is
I've decided to put up images showing the development:
I must say it was fun to do, as the last actual character I modelled was Astro Boy and weird doodle things don't count as full on character as they were kinda just blobs.
Although of course even though I went by two guides on exporting for Torque it doesn't want to export it, so hopefully I'll figure out why.
That's pretty impressive!
Must be a lot of work to incorporate it into a game engine- would be awesome though :)
Hehe thanks Hais ^__^ tis a shame though as there seems to be some problem with it, and the only way I can see of fixing it is by modelling it all over again until it'll export :(