Lash La Rue On Holiday first meeting since the GGJ

Well the Lash La Rue team had their first meeting today, we went over many things, including the large amount of work that needs to be done in order to have it at a finished state.

 

I have allocated myself the tasks of

 

  • Design document
  • Squirrel and Duck interactions defined
  • Chosen level destinations
  • NPCs
  • Asset list
  • Scale chart
  • Level designs
  • Menu screen
  • How to screen
  • Backgrounds for each level - day/dusk/night (TBC)
  • Character animations
  • Other characters
  • Assets
  • Foreground
  • Images from holidays
  • Profile images
  • Cutscenes for the ends
  • Finish screens

 

Of all that work I set myself the task of the more design based work, so it can all be sorted before going into the more art based side of things.

 

So for a deadline of two weeks I will be doing:

 

  • Design document
  • Squirrel and Duck interactions
  • Destinations
  • NPCs
  • Asset list
  • Scale chart
  • Level designs

 

As long as my dissertation and Void don't take up too much time I may be able to get some Lash La Rue work done.

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