Catherine Woolley

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One Hundred and Seventy One: A jump into the madness of Alice

Now if only it looked as gorgeous as it had the potential to be.

Originally I didn't care for Alice Madness Returns, I'd never been a big fan of the twisted Alice character design, but after hearing positive feedback on it from a friend I knew there might be the chance that I'd enjoy it.

The combat works well, there is a little button mashing here and there, but these days which game doesn't. The dodge mechanic works really well and feels very fluid, especially when you've got the hang of it. The environment holds the wonder and epic scale that you imagine Alice and her twisted world should have, although there's tiny things here and there which sadly show a game that was rushed in order to get it to meet it's street date.

Of course these tiny issues don't make it a bad game, far from it, I'm hugely enjoying the experience and can't wait to see it till the end. I just know that a lot of people will criticize it harshly based on it's minor issues. Especially the fans who have waiting for a sequel since completing the original back in 2000. However those issues aside I'm sure fans will enjoy it and be left wanting more.

Although I wish I didn't have to bash snail shells throughout the world.