Category: "General"

New website

 

Well the title is kind of a lie, as it's not a new website, it's a modified website, either way my website is now very different and much better from before.

 

website

 

It now features a welcome which changes dependant on the time of day, along with changing images! Plus a twitter feed too.

Oh and you can visit it here the name of the website is simply catmoo.co.uk

Blitz Open day

 

Finally in my third year of University I managed to get a place at the Blitz Open days this year, this is partially thanks to my group for us pulling together such an interesting game.

 

Anyway so on the 13th of March I had the pleasure to head down to Leamington Spa to attend the open day, instead I popped down the day before to have a look about Leamington, which I must say seemed like a lovely place.

 

I stayed at the travel lodge in Leamington Spa (which I must say was the oldest hotel I had stayed in to date) and it was amazing, the image below is a stained glass window on the first flight of stairs. Then there was a mirror the height of a wall on the first floor. Was a bit of a shame though, as the building was old there was the hugest gap under my door letting in lots of cold.

 

IMAGE_381

 

On the open day we sat in various presentations combined with a tour and one to one sessions with our chosen area of games development.

 

The day was all-round great and the best part has to of been going to the pub with various Blitz people, plus the three other games designers that stuck out with me, and especially liking the the few Blitz guys who stayed out still 1ish with us.

 

I would recommend the open days to anyone needing an insight into the industry, especially if they haven't been to any companies before, as a lot of the people attending the open day were surprised with what they saw. Was interesting as the company seems to be structured like most others, with the exception of having so many divisions, which made more sense to me if other companies did that too.

 

Was nice to see people I had previously met before from Blitz, or others that attended Newport University, shame I was the only one attending the day from Newport though.

Moo.com

 

Well as I mentioned in a previous post about my graduate show I recently ordered some stickers and our invitations off of moo.com.

 

The only real shame about the stickers that moo.com prints is that they are square stickers, so what I'm going to do, as square stickers are a little boring is cut them out, similar to Jon Burgerman's stickers.



Jon Burgerman Sticker



 


And here are our stickers!



Stickers





 



So that's the stickers and here is the more important part of what was printed by moo.com



 



Invites



 



If you receive one of these invites, think yourself very lucky to have been invited to our graduate show :). Now we just have to get the posters printed and the advertising and invitational side is all sorted, can't wait to see how the show goes in the end.



 



I shall also be getting mini cards printed off Moo.com very soon, I was going to do it at the same time, but the stickers and postcards came to a fair bit including postage :).



 



Don't forget you can also check out our graduate show's website here

SK Gaming

 

Over a month ago now at University we had the lovely Lawrence Philips come in and give a quick talk on SK Gaming, and the joys of competitive gaming. From this he wanted some writers for a new consoles section that was appearing on the site.

 

I was very eager to help as I've written for websites before, but none that that receive as many visitors that SK do.

 

I have of course been quite busy with my final year project, along with Lash La Rue, my dissertation and having to work. But I finally wrote my first article for SK gaming.

 

Following the announcement of Max Payne 3 being in development by Rockstar Games I felt it to be quite fit to write up a news entry on it, not only being a console game, but while the Max Payne series are a very well known string of PC games.

 

Being quite sad I took a screenshot of my entry on the website on the front page, I was quite happy with it and only look forward to writing more for SK, I'm constantly trawling the internet for interesting articles to post up.

 

Yay first article

Nobi Nobi boy top

 

Back in February Nobi Nobi Boy was released on the PSN, and shortly after it's release it was announced that Panic Goods were to be selling t-shirts. They had previously sold Katamari Damacy t-shirts, so I was eager to get myself a Nobi Nobi boy one.

 

They were shipped a few weeks back and I received it fairly quickly, it's a lovely t-shirt, super soft and has a nice nobi nobi boy printed inside for the tag.

 

182748

 

They only bad points i can say about it is that they don't come in ladies tops, only mens, and that the postage was more expensive than the top itself, which is of course one of the bad points of living in the UK.

Whiteboxing tests

 

Through the duration of the production of Void I started carrying out tests with the material editor in the engine, fiddling about with practice textures, and altering them with expressions in the material editor.

 

Through various testings I came up with a test room for the Anemone Sea, as you can see in the video below.

 

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One instance that I am still toying with is that if you notice when further away from the orange pads they change in colour, from this I am trying to change the colours to which they are affected by shadows. Where as at this current time they gain a greenish tint.

 

I had since then put together the Emerald Cavern, and am currently still putting it together, changing meshes, sounds and defaults.

 

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Guess what is finally out of the way?

 

You probably didn't guess anything, but my dissertation is now finished, it was actually finished last week, but it was only printed and bound today. I put a lot of effort and heart into those 9000 words excluding quotes.

 

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I wouldn't normally blog about something like this but I was just too happy to be holding it in my hands knowing it was finished.

Lash La Rue on Holiday second meeting

 

Ok so two weeks have passed and I had the job of doing:

 

  • Design document
  • Squirrel and Duck interactions
  • Destinations
  • NPCs
  • Asset list
  • Scale chart
  • Level designs

 

I had been concentrating so hard on my rig for Void I didn't have a large amount of spare time to give to Lash La Rue and his adventures. I did however get the design document finished to a certain state, and after this weeks meeting we all decided on the destinations from the list I came up with for the meeting.

Although the whole group had been very busy this week with dissertations and the like, so we set ourselves some more targets and by the next meeting the dissertation will have been handed in, hopefully meaning some time can be put towards Lash.

 

I set myself the task of doing:

 

  • Finishing the design document (all of the previous tasks have gone into the design document)
  • Finish the design of the main menu

 

See you in two weeks.

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