Two Hundred and Ninety Two: MCM Expo just around the corner


The bi-annual London MCM Expo is only a matter of days away now and their games line-up is looking larger than ever. Especially with some big names now attending the show, I'm especially looking forward to the following games.

I'm really looking forward to seeing how The Darkness II is coming along, especially as they didn't have it on show at Eurogamer Expo so I've got my fingers crossed that from playing the game I won't be too disappointed that Starbreeze Studios aren't developing it.

Of all the Nintendo games on show, I've either played them already at other events or am not as interested in them. However it's quite special that MCM have managed to get Luigi's Mansion II playable and I can't wait to see what it's like.

DoDonPatchi Resurrection is out fairly soon but it'll be great to have a little play of it at the show, plus to say hi to the lovely Rising Star Games guys and check out what they've got on sale.

MCM Expo usually only draws in bigger games, but this year they're set to have Double Six's new game playable, All Zombies Must Die. You may have played Burn Zombie Burn on PSN, well this is their newest game and it features four player co-op so I look forward to seeing it and how much floor space they've been given.

MCM Expo is constantly expanding and is getting more space and devotion towards games, now if only the smaller developers and more from outside of the UK started attending too, then it could become a largely game focused event.

Two Hundred and Ninety One: The sad closure of a great studio


So it seems to have been confirmed that EA Bright Light, EA's Guildford based studio who have spent the past years developing the Harry Potter games as well as new ip's have now had their doors closed.

It's a very sad time for the Guildford games industry, especially with Codies disappearing recently, but also because there were some very talented people working at the studio. I only wish them all the luck in finding jobs.

Sadly unlike what some people seem to think, games are affecting by the on-going recession and any major studios can get shut down if someone high-up decides to. Of course these two recent closures aren't as bad as the ones in Australia recently, removing most of the studios.

It's very sad that EA chose to make this move only months before Christmas and I only hope that they can find new jobs amongst the surviving UK studios that are left, or of course migrate over to elsewhere in Europe or America. Hopefully they'll have the option to stay in the UK though so that our industry doesn't disappear.

Two Hundred and Ninety: Too much Toro?


Have I bought too many Toro's over the years? Does it make me look a little silly or is he so cool it doesn't matter? I can't help but be captivated by the little Sony cat. I remember seeing him advertised for a game at Game On back in 2002 and ever since loving the simplistic but adorable look of the character I can't resist him.

It was only when I saw one on Play-Asia that I bought one of the heads, and then after seeing the large Toro and other head on sale I decided to get some more.

I do find it a shame that Toro hasn't really made it over here other than for avatars or for pieces of DLC, where I'm sure most will wonder what he's actually from.

Most people I talk to have never even heard of or seen him before, however it is nice when I find the occasional person who knows what I'm on about.

Two Hundred and Eighty Nine: An awesome figure of mine! Anyone like Double Fine?


So something I won in a giveaway back at my past job was quite epic. I managed to win it by proving that I was Double Fine's Number 2 fan, with Charlotte of course being Number 1.

I was very lucky to have won him those few years ago and I hadn't had the chance to put him up before due to a lack of space, but that doesn't matter now as he's sitting very proudly on a shelf!

I knew I'd be able to have some of my cooler stuff on show and he was one of the things I really wanted to have out. I just have to be careful he doesn’t get too dusty as it's quite a detailed figure, plus I think if he ever broke I'd be devastated. Plus I'm sure Charlotte would kill me, even though it's not her figure.

Two Hundred and Eighty Eight: Yet another t-shirt


I went to go tidy up my rooms back in Hampshire and grab a few things I left behind, and I was surprised by some post which I had forgotten about.

I was at two minds about ordering it at first, but I'm very happy I decided to buy it in the end as it really is an awesome design.

I believe I may have a little too many t-shirts though, I seem to be addicted to buying cool t-shirts.

Two Hundred and Eighty Seven: My thoughts on Skylanders


So I'm your average Spyro the Dragon fan, I specifically enjoyed the games back when they were developed by Insomniac games. So my favourites are most probably Spyro, Spyro 2 and Spyro Year of the Dragon.

However of course Enter the Dragonfly and the newer "Legend of Spyro" series were still enjoyable games and visually looked a lot better than Spyro in his PS1 days.

However Spyro seems to of taken a big change of character design as of recently in Skylanders: Spyro's Adventure. Spyro was always a fairly cute, headstrong but sometimes silly, little purple dragon. He had some slightly annoying friends but he always helped sell the game and they weren't a bad series of platformers.

However Skylanders has taken the original Spyro design and made him edgy and less cute in some aspects. He does have the face smashed in by a frying pan look, which to be fair can be adorable, like a pug. However it feels like he's taken a bit of a turn for the worst.

I respect what XPEC have done with the game, from what I hear it's not doing to bad in stores, and adds a different element to games in a more vinyl aspect. Which is surprising as there hasn't been a huge amount of similar games released, especially with all the different motion controllers and cameras available for consoles at the moment. However with the current trends in the market I suppose it's no surprise that Spyro is a little grittier in style than cutesy as I believe gritty sells more these days.

Perhaps the original Spyro will return in the future, I for one hope so!

Two Hundred and Eighty Six: Once Upon a Monster


So a new Kinect title is out today and if you had a childhood or have kids I recommend you pick it up for some instant fun and giggles.

That game is of course Sesame Street: Once Upon a Monster the newest creation from Double Fine Productions and their first retail release since Brutal Legend back in 2009, almost two years to this day as Brutal Legend was released on the 16th. You could say Once Upon a Monster is quite different, however of course Tim Schafer has changed over the years, now being a father, he has now created something that his daughter and everyone else's daughters and sons will enjoy.

If you don't have a child don't brush away the game just yet though, you can still have fun with it, myself and Charlotte loved it at E3 and you can now download a demo to check it out on Xbox Live.

Give it a chance though, it's full of cute and funny lines of dialogue to keep some happy, plus who didn't grow up with Sesame Street? I for one did and there's something strangely compelling about Elmo and Cookie Monster.

Two Hundred and Eighty Five: Woo sofa!


Small and compact but comfortable and great for playing games from, especially with how the living room has now been organised. It is fairly small for a sofa; however I'm quite small too so I can actually sleep on it with ease!

It does look a little naked though, I feel it needs some cushions, perhaps I'll make some? I know I'd love to make a proper throw for it.

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